Pages: [1] 2 3 4 5 6 7 8 9 |
1. Neuts now = Old ecm? - in Ships and Modules [original thread]
WTF is wrong with ppl like you?, are there so few things left to butcher into uselessness that your having to start on the mediocre stuff?. Go and plat tic tac toe or snap or summat.
- by honey bunchetta - at 2009.11.13 15:21:00
|
2. Incredible guy pretending to beat everyone in a CNR 1v1 - in Ships and Modules [original thread]
Edited by: honey bunchetta on 10/11/2009 17:32:10 Originally by: Caldari Citizen4714 No...take a buffer tanked domi with lots of neut, nos and Ogre IIs (higher DPS). Then do everything else. A torp CNR could probably break even a facti...
- by honey bunchetta - at 2009.11.10 17:31:00
|
3. Blaster tracking with graphs - in Ships and Modules [original thread]
Edited by: honey bunchetta on 10/11/2009 10:21:47 Originally by: Chi Quan you know, we should stop worrying about blasters and rails being fixed. it wont happen because hybrids look bad in promotion videos. a while back, sisi had some ...
- by honey bunchetta - at 2009.11.10 10:21:00
|
4. The Worst Ship in EVE - in Ships and Modules [original thread]
Diemost ranks high on the list but im sure their are others as well.
- by honey bunchetta - at 2009.11.09 20:07:00
|
5. Gallente ships are not what they used to be. - in Ships and Modules [original thread]
Originally by: Sean Faust Anyone who complains about the Eos's lack of DPS fails to understand the ship's role. It was nerfed accordingly because it was better than the Astarte at it's job, providing comparable DPS output with a vastly sup...
- by honey bunchetta - at 2009.11.08 17:08:00
|
6. Gallente ships are not what they used to be. - in Ships and Modules [original thread]
Edited by: honey bunchetta on 07/11/2009 23:40:56 Loads of quotes.. 1 v 1 pvp in a BS is not just dead its dust on TQ. Solo pvp in smaller ships consists of mostly ganking ratters and maybe a 1 v 1 match if both players think they can win...
- by honey bunchetta - at 2009.11.07 23:40:00
|
7. Incredible guy pretending to beat everyone in a CNR 1v1 - in Ships and Modules [original thread]
Edited by: honey bunchetta on 07/11/2009 23:29:11 Dear god this is eve so do what eve players always do.... 1. agree to the 1 v 1 match. 2. fit a massive tank and plenty of tackle. 3. Warp in and put all your tackle on him. 4. A soon as h...
- by honey bunchetta - at 2009.11.07 23:29:00
|
8. Incredible guy pretending to beat everyone in a CNR 1v1 - in Ships and Modules [original thread]
Originally by: Zeerover [Hyperion, Hyperion Arena Fight] Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Lar...
- by honey bunchetta - at 2009.11.07 19:12:00
|
9. Incredible guy pretending to beat everyone in a CNR 1v1 - in Ships and Modules [original thread]
A NOS domi is a good option as you can perma run your reppers to keep your cap empty so the NOS drains the crap out of him. You need to use common sense and understand cap managment for this kind of fighting but if you know how its a very effect...
- by honey bunchetta - at 2009.11.07 12:33:00
|
10. Blaster tracking with graphs - in Ships and Modules [original thread]
Originally by: Gabriel Karade Or in simple terms, even if you are shooting at say, a Cruiser with a Battleship gun ("signature" of 125m vs. "signature resolution" of 400m); eventually if you get close enough to the thing, it will still b...
- by honey bunchetta - at 2009.10.28 07:45:00
|
11. Blaster tracking with graphs - in Ships and Modules [original thread]
Originally by: Vyktor Abyss I get what you're saying Gabrial with regards the perspective in that a 300m long ship 1m away from you should be unmissable with a gun, but the reality of trying to mathmatically code this part into the trackin...
- by honey bunchetta - at 2009.10.27 15:36:00
|
12. don't like Gallente-BS much, what race to skill now? - in Ships and Modules [original thread]
Edited by: honey bunchetta on 27/10/2009 10:05:43 Cruisers/hacs/recons/BC Amaar. omen zealot sacrilege pilgrim curse harbinger All awsome if not the best in game at their respective styles of pvp. Battleships Apoc = bes...
- by honey bunchetta - at 2009.10.27 10:02:00
|
13. Blaster tracking with graphs - in Ships and Modules [original thread]
Originally by: Lilith Velkor Originally by: grl pwr Originally by: NightmareX Ohhh, matter in fact that most Mega pilots use cheap faction mods on their Megas so they can be a little more effective for some few mill extra...
- by honey bunchetta - at 2009.10.26 22:13:00
|
14. Blaster tracking with graphs - in Ships and Modules [original thread]
Edited by: honey bunchetta on 26/10/2009 22:01:27 Originally by: NightmareX You really did fail to read what i wrote there. First of all, i didn't mention any Amarr Navy EANM's in that quote. You used amarr navy eanm's in the fig...
- by honey bunchetta - at 2009.10.26 21:59:00
|
15. ship help - in Ships and Modules [original thread]
HIGHS 3 x heavy diminishing NOS. 2 x T2 salvagers. 1 x tractor beam. MIDS 1 x best named after burner. 3 x cap rechargers t2. LOWS 2 x thermic hardener T2 2 x kinetic hardener T2 1 x eanm T2 2 x LAR T2. RIGS 1 x auxiluary nano pump. 2 ...
- by honey bunchetta - at 2009.05.22 20:29:00
|
16. RR gangs - in Ships and Modules [original thread]
Edited by: honey bunchetta on 22/05/2009 16:25:04 Originally by: Minus Delite As I cannot seem to find anything on this subject, I ask the question of what to fit for a 3 man rr gang, and how would that fit change in a 6 man fleet. We...
- by honey bunchetta - at 2009.05.22 16:23:00
|
17. SBs buffed- check. Nag updated- check. Blasters reviewed?... - in Test Server Feedback [original thread]
Direct buffs to BS lasers/lasers. 1. Tracking buff, just before the nano nerf. A. Allowing pulse to hit cruiser sized NANO ships at range BEFORE they were speed nerfed. B. Reducing the number of med sized cruiser hull gang vs gang pvp. ...
- by honey bunchetta - at 2009.05.21 12:40:00
|
18. gallente bs question - in Ships and Modules [original thread]
Originally by: barelylegal which Gallente BS is best for non fleet PVP and how would you set it up? I've heard alot about a nos/neut domi and I have the drone skills to go with one of these setups but don't want to rule out the other 2. ...
- by honey bunchetta - at 2009.05.21 12:02:00
|
19. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
Originally by: Gavin Darklighter The ECM mechanic is just too overpowering. The whole concept of being jammed and therefor being unable to lock anything needs to be changed. So change damps as well as they can create the same effect?...
- by honey bunchetta - at 2009.05.20 15:52:00
|
20. ECM Changes - in Ships and Modules [original thread]
Originally by: Steed Rilelore I wasn't saying that 2 60% = perma jam. I did state that I said that to make it easier to compare. Yes, with 2 60% modules, you will still miss a jam, but rarely enough to make it near to no effectiveness for...
- by honey bunchetta - at 2009.05.20 11:30:00
|
Pages: [1] 2 3 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |